// Learn TypeScript:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

const {ccclass, property} = cc._decorator;

@ccclass
export default class GameHpBar extends cc.Component {


    @property(cc.Sprite)
    hpGreen: cc.Sprite = null;

    onLoad() {
        this.hpGreen.fillRange = 1;
    }

    /**
     * 设置生命值
     * @param {number} perent
     */
    setHpPerent(perent: number) {
        this.hpGreen.fillRange = Math.min(1, Math.max(0, perent));
    }

}
